#57752: "Space Danger counters"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detil Deskripsi
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• Mohon salin/tempel pesan error yang Anda lihat di layar, jika ada.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• Mohon jelaskan apa yang ingin Anda lakukan, apa yang kemudian Anda lakukan, dan apa yang terjadi
• Apa browser yang Anda gunakan?
Google Chrome v97
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• Harap salin/tempel teks yang ditampilkan dalam bahasa Inggris alih-alih bahasa anda. Jika Anda memiliki screenshot bug ini (disarankan), Anda dapat menggunakan Imgur.com untuk menguploadnya dan memberi tautannya di sini.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• apakah teks ini tersedia dalam translation system? jika iya, itu bisa diartikan lebih dari 24 jam
• Apa browser yang Anda gunakan?
Google Chrome v97
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• Tolong jelaskan saran Anda secara tepat dan ringkas sehingga semudah mungkin untuk memahami apa yang Anda maksud.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Apa browser yang Anda gunakan?
Google Chrome v97
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• Apa yang tampil di layar ketika Anda tidak dapat berjalan (Layar kosong? Hanya tampil sebagian antar-muka? Pesan error?)
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Apa browser yang Anda gunakan?
Google Chrome v97
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• Bagian mana dari peraturan yang tidak diterapkan dengan tepat oleh BGA
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• Apakah kesalahan peraturan dapat dilihat dari ulangan permainan? Jika ya, pada langkah ke berapa?
• Apa browser yang Anda gunakan?
Google Chrome v97
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• Aksi permainan apa yang ingin Anda lakukan?
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• Apa yang Anda coba lakukan untuk memunculkan aksi permainan ini?
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• Apa yang terjadi ketika Anda melakukannya (pesan error, pesan status permainan, ...)?
• Apa browser yang Anda gunakan?
Google Chrome v97
-
• Pada langkah ke berapa masalah tersebut muncul (apa petunjuk permainan saat itu)?
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• Apa yang terjadi ketika Anda mencoba untuk melakukan aksi permainan (pesan error, pesan status permainan, ...)?
• Apa browser yang Anda gunakan?
Google Chrome v97
-
• Mohon jelaskan masalah tampilannya. Jika Anda memiliki screenshot bug ini (disarankan), Anda dapat menggunakan Imgur.com untuk menguploadnya dan memberi tautannya di sini.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Apa browser yang Anda gunakan?
Google Chrome v97
-
• Harap salin/tempel teks yang ditampilkan dalam bahasa Inggris alih-alih bahasa anda. Jika Anda memiliki screenshot bug ini (disarankan), Anda dapat menggunakan Imgur.com untuk menguploadnya dan memberi tautannya di sini.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• apakah teks ini tersedia dalam translation system? jika iya, itu bisa diartikan lebih dari 24 jam
• Apa browser yang Anda gunakan?
Google Chrome v97
-
• Tolong jelaskan saran Anda secara tepat dan ringkas sehingga semudah mungkin untuk memahami apa yang Anda maksud.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Apa browser yang Anda gunakan?
Google Chrome v97
Laporkan riwayat
That is a really nice idea :)
Destroyed ships will be displayed to all players but hidden ones will be called "group".
As an alternative if leaving it is good for asynchronous play then the following might work-
Add a new markers, that is danger! (spent), or with a big X over it, or similar, to denote that the danger is going away.
DANGER counter will stay still in hex and be removed at end of turn.
Destroyed ships will be displayed to all players but hidden ones will be called "group".
Tambahkan hal lain di laporan ini
- ID meja / nomor langkah lainnya
- Apakah F5 menyelesaikan masalah?
- Apakah masalah tersebut telah muncul beberapa kali? Setiap kali? Tidak tentu?
- Jika Anda memiliki screenshot bug ini (disarankan), Anda dapat menggunakan Imgur.com untuk menguploadnya dan memberi tautannya di sini.
