#65087: "Official variant : Balanced Scoring of Import Goods per Player"
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Silakan periksa apakah sudah ada laporan tentang hal yang sama
Jika ya, silakan VOTE untuk laporan ini. Laporan dengan suara terbanyak diberikan PRIORITAS!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detil Deskripsi
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• Mohon salin/tempel pesan error yang Anda lihat di layar, jika ada.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Mohon jelaskan apa yang ingin Anda lakukan, apa yang kemudian Anda lakukan, dan apa yang terjadi
• Apa browser yang Anda gunakan?
Mozilla v5
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• Harap salin/tempel teks yang ditampilkan dalam bahasa Inggris alih-alih bahasa anda. Jika Anda memiliki screenshot bug ini (disarankan), Anda dapat menggunakan Imgur.com untuk menguploadnya dan memberi tautannya di sini.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• apakah teks ini tersedia dalam translation system? jika iya, itu bisa diartikan lebih dari 24 jam
• Apa browser yang Anda gunakan?
Mozilla v5
-
• Tolong jelaskan saran Anda secara tepat dan ringkas sehingga semudah mungkin untuk memahami apa yang Anda maksud.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." • Apa browser yang Anda gunakan?
Mozilla v5
-
• Apa yang tampil di layar ketika Anda tidak dapat berjalan (Layar kosong? Hanya tampil sebagian antar-muka? Pesan error?)
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." • Apa browser yang Anda gunakan?
Mozilla v5
-
• Bagian mana dari peraturan yang tidak diterapkan dengan tepat oleh BGA
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Apakah kesalahan peraturan dapat dilihat dari ulangan permainan? Jika ya, pada langkah ke berapa?
• Apa browser yang Anda gunakan?
Mozilla v5
-
• Aksi permainan apa yang ingin Anda lakukan?
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Apa yang Anda coba lakukan untuk memunculkan aksi permainan ini?
-
• Apa yang terjadi ketika Anda melakukannya (pesan error, pesan status permainan, ...)?
• Apa browser yang Anda gunakan?
Mozilla v5
-
• Pada langkah ke berapa masalah tersebut muncul (apa petunjuk permainan saat itu)?
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Apa yang terjadi ketika Anda mencoba untuk melakukan aksi permainan (pesan error, pesan status permainan, ...)?
• Apa browser yang Anda gunakan?
Mozilla v5
-
• Mohon jelaskan masalah tampilannya. Jika Anda memiliki screenshot bug ini (disarankan), Anda dapat menggunakan Imgur.com untuk menguploadnya dan memberi tautannya di sini.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." • Apa browser yang Anda gunakan?
Mozilla v5
-
• Harap salin/tempel teks yang ditampilkan dalam bahasa Inggris alih-alih bahasa anda. Jika Anda memiliki screenshot bug ini (disarankan), Anda dapat menggunakan Imgur.com untuk menguploadnya dan memberi tautannya di sini.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• apakah teks ini tersedia dalam translation system? jika iya, itu bisa diartikan lebih dari 24 jam
• Apa browser yang Anda gunakan?
Mozilla v5
-
• Tolong jelaskan saran Anda secara tepat dan ringkas sehingga semudah mungkin untuk memahami apa yang Anda maksud.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." • Apa browser yang Anda gunakan?
Mozilla v5
Laporkan riwayat
Tambahkan hal lain di laporan ini
- ID meja / nomor langkah lainnya
- Apakah F5 menyelesaikan masalah?
- Apakah masalah tersebut telah muncul beberapa kali? Setiap kali? Tidak tentu?
- Jika Anda memiliki screenshot bug ini (disarankan), Anda dapat menggunakan Imgur.com untuk menguploadnya dan memberi tautannya di sini.
