#72121: "Cancel move should be default action when clicking on ship that already moved"
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Silakan periksa apakah sudah ada laporan tentang hal yang sama
Jika ya, silakan VOTE untuk laporan ini. Laporan dengan suara terbanyak diberikan PRIORITAS!
| # | Status | Votes | Game | Type | Title | Last update |
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Detil Deskripsi
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• Mohon salin/tempel pesan error yang Anda lihat di layar, jika ada.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Mohon jelaskan apa yang ingin Anda lakukan, apa yang kemudian Anda lakukan, dan apa yang terjadi
• Apa browser yang Anda gunakan?
Google Chrome v105
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• Harap salin/tempel teks yang ditampilkan dalam bahasa Inggris alih-alih bahasa anda. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. apakah teks ini tersedia dalam translation system? jika iya, itu bisa diartikan lebih dari 24 jam
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Apa browser yang Anda gunakan?
Google Chrome v105
-
• Tolong jelaskan saran Anda secara tepat dan ringkas sehingga semudah mungkin untuk memahami apa yang Anda maksud.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Apa browser yang Anda gunakan?
Google Chrome v105
-
• Apa yang tampil di layar ketika Anda tidak dapat berjalan (Layar kosong? Hanya tampil sebagian antar-muka? Pesan error?)
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Apa browser yang Anda gunakan?
Google Chrome v105
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• Bagian mana dari peraturan yang tidak diterapkan dengan tepat oleh BGA
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Apakah kesalahan peraturan dapat dilihat dari ulangan permainan? Jika ya, pada langkah ke berapa?
• Apa browser yang Anda gunakan?
Google Chrome v105
-
• Aksi permainan apa yang ingin Anda lakukan?
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Apa yang Anda coba lakukan untuk memunculkan aksi permainan ini?
-
• Apa yang terjadi ketika Anda melakukannya (pesan error, pesan status permainan, ...)?
• Apa browser yang Anda gunakan?
Google Chrome v105
-
• Pada langkah ke berapa masalah tersebut muncul (apa petunjuk permainan saat itu)?
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Apa yang terjadi ketika Anda mencoba untuk melakukan aksi permainan (pesan error, pesan status permainan, ...)?
• Apa browser yang Anda gunakan?
Google Chrome v105
-
• Mohon jelaskan masalah tampilannya. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Apa browser yang Anda gunakan?
Google Chrome v105
-
• Harap salin/tempel teks yang ditampilkan dalam bahasa Inggris alih-alih bahasa anda. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. apakah teks ini tersedia dalam translation system? jika iya, itu bisa diartikan lebih dari 24 jam
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Apa browser yang Anda gunakan?
Google Chrome v105
-
• Tolong jelaskan saran Anda secara tepat dan ringkas sehingga semudah mungkin untuk memahami apa yang Anda maksud.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Apa browser yang Anda gunakan?
Google Chrome v105
Laporkan riwayat
When clicking a ship you have already moved, but not committed, don´t automatically cancel that move, but display a "cancel move" button instead (or something similar).
Ships are just moved in order you move them.
If you cancel one move and move again, that move will be in last.
I let players to vote for that suggestion or not.
"Cancel move should NOT be default action when clicking on ship that already moved"
This other suggestion:
boardgamearena.com/bug?id=64967
... is regarding the same problem, and the solution that he suggests is actually better than mine.
I suggest you implement that instead.
Tambahkan hal lain di laporan ini
- ID meja / nomor langkah lainnya
- Apakah F5 menyelesaikan masalah?
- Apakah masalah tersebut telah muncul beberapa kali? Setiap kali? Tidak tentu?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
