The entire multiverse is shaking! Two iconic games collide and merge in a whirlwind of fun! The monsters of King of Tokyo meet those of Mindbug! This is not a drill: it is all coming from the brilliant mind of Richard Garfield, the legendary designer of both titles.
King of Tokyo x Mindbug is an explosive expansion for King of Tokyo. Its unique feature? Each player now has a Mindbug token, allowing them to “mindbug” another player's roll and immediately apply the result to their own turn.
You thought you were going to do the slapping? Think again! You're the one getting slapped, and it stings!
New to the game? Familiarize yourself with the King of Tokyo tutorial first and then, simply select the Mindbug option before launching your table. Let’s get slapping!
https://boardgamearena.com/gamepanel?game=kingoftokyo
Thank you to Richard Garfield and the IELLO team for allowing us to add the expansion to the platform. And we tip our hats to thoun for his amazing work porting it to BGA.
This was your Friday release.
Stay slap-happy but take care and play fair…
King of Tokyo: Ekspansi Mindbug
Seluruh multiverse berguncang! Dua game ikonik bertabrakan dan bergabung dalam pusaran keseruan! Monster-monster dari King of Tokyo bertemu dengan monster-monster dari Mindbug! Ini bukan latihan: semuanya berasal dari pikiran brilian Richard Garfield, perancang legendaris dari kedua judul tersebut.
King of Tokyo x Mindbug adalah ekspansi dahsyat untuk King of Tokyo. Fitur uniknya? Setiap pemain kini memiliki token Mindbug, yang memungkinkan mereka untuk "mengganggu" hasil lemparan dadu pemain lain dan langsung menerapkan hasilnya pada giliran mereka sendiri.
Kau pikir kau yang akan menampar? Pikirkan lagi! Kaulah yang akan ditampar, dan itu perih!
Baru main game ini? Pelajari dulu tutorial King of Tokyo dan kemudian, cukup pilih opsi Mindbug sebelum meluncurkan permainan Anda. Mari kita mulai bermain!
https://boardgamearena.com/gamepanel?game=kingoftokyo
Terima kasih kepada Richard Garfield dan tim IELLO karena telah mengizinkan kami menambahkan ekspansi ini ke platform. Dan kami memberikan apresiasi kepada thoun atas kerja kerasnya yang luar biasa dalam memindahkannya ke BGA.
Ini adalah rilisan Anda hari Jumat.
Tetaplah ceria, tetapi berhati-hatilah dan bermainlah dengan adil…
If you were to walk into a room and see a game of Yinsh mid-match, you might think you’re looking at a forgotten ancient relic or a futuristic version of Chess. There’s a certain “je-ne-sais-quoi” to the board: a hexagonal grid of lines populated by sleek rings and double-sided markers. This game is more than just a logic puzzle; it’s a living, breathing tug-of-war.
You move a ring, leave a marker behind, and flip any markers you jump over (think Othello on steroids).
In most strategy games, when you’re winning, you get stronger. In Yinsh, the opposite happens. To score a point, you must complete a row of five markers of your color. When you do, you remove those markers, but you also have to remove one of your own rings from the board.
Every time you get closer to winning, you become less mobile and have fewer tools to control the board. This naturally keeps the game tight. It prevents "runaway leaders" and ensures that the player who is trailing always has a fighting chance to a comeback until the final move.
If you haven't had the chance to "flip" the board in your favor yet, give the tutorial a go before venturing against others:
https://boardgamearena.com/gamepanel?game=yinsh
Let’s thank Kris Burm, the game designer, and the HUCH! crew for letting us have this game on BGA. And let’s also thank EINSTEIN for the port to the platform.
This was your Wednesday release.
Enjoy this rewarding “brain-burn”, and don’t forget to take care and play fair…
Yinsh: Tarian Cincin yang Anggun
Jika Anda masuk ke sebuah ruangan dan melihat permainan Yinsh sedang berlangsung, Anda mungkin mengira sedang melihat peninggalan kuno yang terlupakan atau versi catur futuristik. Ada sesuatu yang istimewa pada papan permainannya: kisi-kisi heksagonal yang dipenuhi garis-garis dan cincin ramping serta penanda dua sisi. Permainan ini lebih dari sekadar teka-teki logika; ini adalah tarik-ulur yang hidup dan dinamis.
Anda memindahkan sebuah cincin, meninggalkan sebuah penanda di belakangnya, dan membalik penanda apa pun yang Anda lompati (bayangkan Othello versi yang lebih kompleks).
Dalam kebanyakan permainan strategi, ketika Anda menang, Anda menjadi lebih kuat. Dalam Yinsh, kebalikannya terjadi. Untuk mencetak poin, Anda harus menyelesaikan satu baris lima penanda berwarna milik Anda. Setelah berhasil, Anda menghapus penanda tersebut, tetapi Anda juga harus menghapus salah satu cincin milik Anda sendiri dari papan.
Setiap kali Anda semakin dekat dengan kemenangan, Anda menjadi kurang lincah dan memiliki lebih sedikit alat untuk mengendalikan papan permainan. Hal ini secara alami membuat permainan tetap ketat. Ini mencegah "pemimpin yang tak terkend控制" dan memastikan bahwa pemain yang tertinggal selalu memiliki kesempatan untuk bangkit kembali hingga langkah terakhir.
Jika Anda belum berkesempatan untuk "mengubah" keadaan di papan permainan sesuai keinginan Anda, cobalah tutorialnya terlebih dahulu sebelum mencoba bermain melawan pemain lain:
https://boardgamearena.com/gamepanel?game=yinsh
Mari kita berterima kasih kepada Kris Burm, sang perancang gim, dan kru HUCH! karena telah mengizinkan kami memainkan gim ini di BGA. Dan mari kita juga berterima kasih kepada EINSTEIN atas porting gim ini ke platform tersebut.
Ini adalah rilisan Anda hari Rabu.
Nikmati "uji otak" yang bermanfaat ini, dan jangan lupa untuk berhati-hati dan bermain adil…
Dozito is a fast and colorful card game where you compete to build the most efficient 4x3 grid by placing cards numbered 1 to 12 in their designated spots.
Played over three rounds, the game features a dynamic system of drawing, discarding, and replacing cards. On your turn, you flip and replace cards from the deck or the discard pile to form color groups to earn points and collect Dozitos (suns) for bonus scoring.
You can choose to add a drawn card to your grid or discard it immediately, which ends your turn. When a card is placed, it replaces the existing card in its slot: if the original card was face-up, it is discarded; if it was face-down, it is flipped over and you can continue to play with that new card. These face-down cards can be “chained”, allowing several successive replacements in a single turn.
At times, you’ll flip special cards like Jokers, which can represent any number and be placed anywhere on the grid, as well as Extra Turn and Stop cards that add an extra layer of strategy to every round.
A round ends as soon as one player has flipped all the cards in their grid face-up. After three rounds, the player with the highest score wins.
Dozito is all about those satisfying chain reactions, tactical swaps, and a touch of luck to keep things exciting and unpredictable every time you play!
https://boardgamearena.com/gamepanel?game=dozito
Our thanks go to Alex Fortineau and Simon Moulard, the game designers, as well as Double Combo Games for their authorization to bring this game on our platform. There would be no game on BGA without talented developers, so thanks to MarechalBanane, Grbnn, Khnil and Lockstrike for this one!
This was your Monday release.
Enjoy the in-game suns, take care and play fair…
Dozito: Matahari Bersinar Padamu
Dozito adalah permainan kartu yang cepat dan penuh warna di mana Anda berkompetisi untuk membangun grid 4x3 yang paling efisien dengan menempatkan kartu bernomor 1 hingga 12 di tempat yang telah ditentukan.
Dimainkan selama tiga putaran, permainan ini menampilkan sistem dinamis dalam mengambil, membuang, dan mengganti kartu. Pada giliran Anda, Anda membalik dan mengganti kartu dari tumpukan kartu atau tumpukan kartu yang dibuang untuk membentuk kelompok warna guna mendapatkan poin dan mengumpulkan Dozitos (matahari) untuk mendapatkan poin bonus.
Anda dapat memilih untuk menambahkan kartu yang diambil ke kotak Anda atau langsung membuangnya, yang mengakhiri giliran Anda. Saat kartu ditempatkan, kartu tersebut menggantikan kartu yang ada di tempatnya: jika kartu aslinya menghadap ke atas, kartu tersebut dibuang; jika menghadap ke bawah, kartu tersebut dibalik dan Anda dapat terus bermain dengan kartu baru tersebut. Kartu-kartu yang menghadap ke bawah ini dapat "dirantai", memungkinkan beberapa penggantian berturut-turut dalam satu giliran.
Terkadang, Anda akan membalik kartu khusus seperti Joker, yang dapat mewakili angka apa pun dan ditempatkan di mana saja di kotak permainan, serta kartu Giliran Tambahan dan Berhenti yang menambahkan lapisan strategi ekstra ke setiap putaran.
Satu putaran berakhir segera setelah salah satu pemain membalik semua kartu di kotaknya menghadap ke atas. Setelah tiga putaran, pemain dengan skor tertinggi menang.
Dozito adalah tentang reaksi berantai yang memuaskan, pertukaran taktis, dan sedikit keberuntungan untuk menjaga agar permainan tetap seru dan tak terduga setiap kali Anda bermain!
https://boardgamearena.com/gamepanel?game=dozito
Ucapan terima kasih kami sampaikan kepada Alex Fortineau dan Simon Moulard, para perancang game, serta Double Combo Games atas izin mereka untuk menghadirkan game ini di platform kami. Tidak akan ada game di BGA tanpa pengembang berbakat, jadi terima kasih kepada MarechalBanane, Grbnn, Khnil dan Lockstrike untuk game ini!
Ini adalah rilisan Anda hari Senin.
Nikmati sinar matahari dalam game, jaga diri dan bermainlah dengan sportif…
Orkney Islands, Northern Scotland, 5 thousand years ago.
Puts on a Scottish accent…
A hardy group o’ lass and lassies, farmers and hunters built a thriving wee community. Instead o’ throwing away their empty shells, broken tools, bones, and other scraps, they used them tae build big mounds o’ earth over hundreds o’ years.
Scottish accent off…
The aim of Skara Brae is to gather various resources to feed, clothe, and shelter the growing number of settlers. Over 4 rounds, consisting of 3 turns each, you draft cards and use your workers to furnish, cook, craft, clean, and trade. At the end of each round, you need to provide for your settlers and will likely create more midden that needs to be cleaned up.
At the end of all 4 Rounds, BGA will add up your Victory Points to determine a winner.
Build wisely, feed your folk, and keep the midden under control. From humble huts to a bustling village, every choice shapes your story in Skara Brae.
https://boardgamearena.com/gamepanel?game=skarabrae
It is finally allowed to play this game here thanks to Shem Phillips, the game designer, and everyone at Garphill Games. BGA wouldn’t be what it is without the talent of people like Victoria_La, so thank you for porting this game to the platform.
This was your Wednesday release.
Keep your pile of dirt clean, take care and play fair…
Skara Brae: Tempat Pembuangan Sampah Besar Skotlandia
Kepulauan Orkney, Skotlandia Utara, 5 ribu tahun yang lalu.
Menirukan aksen Skotlandia…
Sekelompok gadis dan pemuda yang tangguh, petani dan pemburu, membangun komunitas kecil yang makmur. Alih-alih membuang cangkang kosong, alat-alat rusak, tulang, dan barang-barang bekas lainnya, mereka menggunakannya untuk membangun gundukan tanah besar selama ratusan tahun.
Aksen Skotlandia dimatikan…
Tujuan dari Skara Brae adalah mengumpulkan berbagai sumber daya untuk memberi makan, pakaian, dan tempat tinggal bagi semakin banyak pemukim. Selama 4 putaran, yang masing-masing terdiri dari 3 giliran, Anda mengambil kartu dan menggunakan pekerja Anda untuk melengkapi, memasak, membuat barang, membersihkan, dan berdagang. Di akhir setiap putaran, Anda perlu menyediakan kebutuhan para pemukim Anda dan kemungkinan akan membuat lebih banyak timbunan sampah yang perlu dibersihkan.
Di akhir keempat putaran, BGA akan menjumlahkan poin kemenangan Anda untuk menentukan pemenang.
Bangunlah dengan bijak, beri makan rakyatmu, dan kendalikan timbunan sampah. Dari gubuk sederhana hingga desa yang ramai, setiap pilihan membentuk kisahmu di Skara Brae.
https://boardgamearena.com/gamepanel?game=skarabrae
Akhirnya game ini bisa dimainkan di sini berkat Shem Phillips, sang perancang game, dan semua orang di Garphill Games. BGA tidak akan seperti sekarang tanpa bakat orang-orang seperti Victoria_La, jadi terima kasih telah memindahkan game ini ke platform ini.
Ini adalah rilisan Anda hari Rabu.
Jaga kebersihan tumpukan tanahmu, rawatlah dengan baik, dan bermainlah dengan adil…
Originally released in 1995, Streetcar (also known as Linie 1) is a true classic and now it is finding new life on Board Game Arena!
You take on the role of a trolley company trying to design the most efficient tram line through a busy city. You will receive a secret set of stations to connect, along with two terminals that mark the start and end of your route. Using a shared pool of track tiles, you will help build the city’s growing network. And there is one key twist: you are secretly weaving your own perfect line through it all.
Once your route is complete and every station is linked, it is time for the game's real fun: the race! You will send your trolley zooming through the network from one terminal to the other, hoping your planning pays off. The first player to complete the journey and visit all required stations wins!
Streetcar blends clever tile-laying with forward thinking and just the right amount of chaos. Simple to learn (thanks to the tutorial) but tricky to master, this “oldie but goldie” is ready to take you on a ride worth remembering https://boardgamearena.com/gamepanel?game=streetcar
We would like to thank Stefan Dorra, the game designer, and the publisher Rigoler for letting us add this game to the platform. It’s been a long time coming but with the hard work of AxeCrazy and FindYodaWinCash, it finally made its way to BGA, so thanks to both of you.
It was your Monday release.
Even when you go back to the future, you need to take care and play fair…
Trem alias Linie 1: Mengamati Trem
Pertama kali dirilis pada tahun 1995, Streetcar (juga dikenal sebagai Linie 1) adalah permainan klasik sejati dan sekarang menemukan kehidupan baru di Board Game Arena!
Anda berperan sebagai perusahaan trem yang mencoba merancang jalur trem paling efisien melalui kota yang sibuk. Anda akan menerima serangkaian stasiun rahasia untuk dihubungkan, bersama dengan dua terminal yang menandai awal dan akhir rute Anda. Dengan menggunakan kumpulan ubin rel bersama, Anda akan membantu membangun jaringan kota yang terus berkembang. Dan ada satu kejutan penting: Anda diam-diam sedang merancang jalur sempurna Anda sendiri di tengah-tengah semuanya.
Setelah rute Anda selesai dan setiap stasiun terhubung, saatnya untuk keseruan sesungguhnya dalam permainan: balapan! Anda akan mengirimkan troli Anda melaju kencang melalui jaringan dari satu terminal ke terminal lainnya, berharap perencanaan Anda membuahkan hasil. Pemain pertama yang menyelesaikan perjalanan dan mengunjungi semua stasiun yang dibutuhkan akan menang!
Streetcar blends clever tile-laying with forward thinking and just the right amount of chaos. Simple to learn (thanks to the tutorial) but tricky to master, this “oldie but goldie” is ready to take you on a ride worth remembering https://boardgamearena.com/gamepanel?game=streetcar
Kami ingin mengucapkan terima kasih kepada Stefan Dorra, perancang gim, dan penerbit Rigoler karena telah mengizinkan kami menambahkan gim ini ke platform. Ini sudah lama dinantikan, tetapi berkat kerja keras AxeCrazy dan FindYodaWinCash, gim ini akhirnya hadir di BGA, jadi terima kasih kepada kalian berdua.
Ini adalah rilisan Anda hari Senin.
Bahkan ketika kamu kembali ke masa depan, kamu perlu berhati-hati dan bermain adil…
The growl of engines echoes from the shadowy mouth of the tunnel before sleek cars burst into daylight, flashing by in a blur. Every chicane carries the risk of disaster, yet the racers push harder and faster. Another tunnel looms, ready to swallow each roaring machine as they chase the glory that waits beyond. Heat: Tunnel Vision offers new challenges like tunnels and chicanes and introduces two brand-new tracks.
Buckle up, ladies and gentlemen, the Spanish Grand Prix is underway! Drivers plunge into the dark tunnels of the Pyrenees, relying on raw instinct. While you are in a tunnel space, no discards allowed. Your focus stays locked in, no matter what the track throws at you!
Now, let’s talk chicanes, the new stars of both Tracks in this expansion. Each one is a double dose of danger: two consecutive Corner Lines with matching Speed Limits and just enough space to tempt fate.
And over in the Netherlands, it’s pedal-to-the-metal action! Open up that engine, hit top speed, and brace yourself because a brutal chain of corners is waiting to test every ounce of skill you have got!
Whether you are racing in Spain or the Netherlands, it is pedal-to-the-metal action! Race through perilous tunnels and twisting chicanes, where instinct, speed, and precision decide your fate. Tick the expansion option here:
https://boardgamearena.com/gamepanel?game=heat
Thanks to Asger Harding Granerud and Daniel Skjold Pedersen, the game designers, and to Days of Wonder, the publisher, for turning the lights green on the BGA version. A special thanks to Tisaac and thoun for steering Heat: Tunnel Vision to the finish line on BGA.
This was your Friday release
It’s full-throttle excitement time, but never forget to take care and play fair…
Panas: Ekspansi dengan Pandangan Terowongan
Deru mesin menggema dari mulut terowongan yang remang-remang sebelum mobil-mobil ramping melesat ke cahaya siang, melintas dengan cepat. Setiap tikungan membawa risiko bencana, namun para pembalap terus memacu kendaraan mereka lebih keras dan lebih cepat. Terowongan lain tampak di depan, siap menelan setiap mesin yang meraung saat mereka mengejar kejayaan yang menanti di baliknya. Heat: Tunnel Vision menawarkan tantangan baru seperti terowongan dan tikungan serta memperkenalkan dua trek baru.
Bersiaplah, hadirin sekalian, Grand Prix Spanyol telah dimulai! Para pembalap melaju kencang di terowongan gelap Pegunungan Pyrenees, mengandalkan insting murni. Saat berada di dalam terowongan, tidak ada kesempatan untuk melakukan kesalahan. Fokus Anda harus tetap terjaga, apa pun yang terjadi di lintasan!
Sekarang, mari kita bahas tikungan tajam (chicanes), bintang baru dari kedua trek dalam ekspansi ini. Masing-masing tikungan tajam menghadirkan bahaya ganda: dua garis tikungan berurutan dengan batas kecepatan yang sama dan ruang yang cukup untuk menantang maut.
Dan di Belanda, saatnya tancap gas! Pacu mesin, raih kecepatan maksimal, dan bersiaplah karena serangkaian tikungan brutal menunggu untuk menguji setiap kemampuan yang Anda miliki!
Baik Anda balapan di Spanyol atau Belanda, ini adalah aksi penuh adrenalin! Balapanlah melalui terowongan berbahaya dan tikungan tajam, di mana insting, kecepatan, dan ketepatan menentukan nasib Anda. Centang opsi ekspansi di sini:
https://boardgamearena.com/gamepanel?game=heat
Terima kasih kepada Asger Harding Granerud dan Daniel Skjold Pedersen, para perancang game, dan kepada Days of Wonder, penerbit, karena telah menyetujui versi BGA. Terima kasih khusus kepada Tisaac dan thoun karena telah mengarahkan Heat: Tunnel Vision hingga selesai di BGA.
Ini adalah rilisan Anda hari Jumat.
Saatnya bersenang-senang sepuasnya, tetapi jangan pernah lupa untuk berhati-hati dan bermain adil…
Limit is a competitive strategy game where you take on the role of a nation’s leader, steering your country through history, from the early days of the Industrial Revolution to a near future.
Everyone starts with the same resources and opportunities. But what you do next is up to you. Using Politics cards, you’ll make decisions that shape your nation’s population, productivity, and standing on the world stage.
The game throws plenty of challenges your way, environmental disasters, financial meltdowns, and even military crises. Will you aim for sustainability and work with others, or push for domination? Can you stick to your vision, or will you need to adapt as global events unfold? It’s all in your hands.
Limit is played over 7 rounds, called "generations," during which you’ll guide your nation through three key phases. A political phase, where you pass policies that will shape your country’s future. A social phase where you look after your population. And an international phase, in which you interact with other players through diplomacy… or competition.
If you reach all 7 generations, the player with the most points wins. But don’t get too comfortable as the game can end early if players cause 4 global crises.
You’ll need strategy, flexibility, and maybe a little luck to win at Limit. You can start with the solo mode to discover this expert game and then challenge others, all here:
https://boardgamearena.com/gamepanel?game=limit
Thanks to Alexandre Poyé, the game designer, and everyone at Ludonaute for allowing us to add this game to the platform. And the work of Jiiru brought Limit to life on BGA: thank you!
This was your Wednesday release
It’s all about the choices you make, so make sure to take care and play fair…
Batasan: Perang, Perdamaian, dan Sumber Daya
Limit adalah game strategi kompetitif di mana Anda berperan sebagai pemimpin suatu negara, memimpin negara Anda melalui sejarah, dari masa-masa awal Revolusi Industri hingga masa depan yang dekat.
Semua orang memulai dengan sumber daya dan peluang yang sama. Tetapi apa yang Anda lakukan selanjutnya terserah Anda. Dengan menggunakan kartu Politik, Anda akan membuat keputusan yang membentuk populasi, produktivitas, dan kedudukan negara Anda di panggung dunia.
Permainan ini menghadirkan banyak tantangan, mulai dari bencana lingkungan, krisis keuangan, hingga krisis militer. Akankah Anda berupaya mencapai keberlanjutan dan bekerja sama dengan orang lain, ataukah Anda akan berupaya mendominasi? Dapatkah Anda tetap berpegang pada visi Anda, ataukah Anda perlu beradaptasi seiring berjalannya peristiwa global? Semuanya ada di tangan Anda.
Limit dimainkan selama 7 putaran, yang disebut "generasi," di mana Anda akan memandu negara Anda melalui tiga fase utama. Fase politik, di mana Anda menetapkan kebijakan yang akan membentuk masa depan negara Anda. Fase sosial di mana Anda mengurus penduduk Anda. Dan Fase internasional, di mana Anda berinteraksi dengan pemain lain melalui diplomasi… atau kompetisi.
Jika Anda mencapai ketujuh generasi, pemain dengan poin terbanyak akan menang. Namun jangan terlalu nyaman karena permainan dapat berakhir lebih cepat jika pemain menyebabkan 4 krisis global.
Anda membutuhkan strategi, fleksibilitas, dan mungkin sedikit keberuntungan untuk menang di Limit. Anda dapat memulai dengan mode solo untuk menemukan permainan tingkat ahli ini dan kemudian menantang orang lain, semuanya ada di sini:
https://boardgamearena.com/gamepanel?game=limit
Terima kasih kepada Alexandre Poyé, perancang gim, dan semua orang di Ludonaute karena telah mengizinkan kami menambahkan gim ini ke platform. Dan kerja keras Jiiru telah menghidupkan Limit di BGA: terima kasih!
Ini adalah rilisan Anda hari Rabu.
Semuanya bergantung pada pilihan yang Anda buat, jadi pastikan untuk berhati-hati dan bermain adil…
It’s all connected! In this sneakily strategic card game, you flip, twist, and turn your cards to align and cover your opponents’ shapes with matching squares, triangles, and rectangles.
Tacta is a highly competitive card-laying game. You hold a deck of 18 cards in a single color. Each turn, you must place a card in the playing area. The game continues until all players have placed their 18 cards. Whoever has the most visible dots in the playing area at the end wins the game.
Visible dots? What’s that about? When you place a card, it has to overlap at least part of another card already in play. The game becomes a battle of shifting power: your visible dots (and your score) can be covered by your opponents, stealing points away from you. Of course, you’ll do the exact same thing to them. Don’t just focus on offense, though—protect your own dots when you can!
It might seem complicated at first but, worry not, BGA is here to guide you through all the possible card placements.
Your points will come and go as your opponents can cover parts of your cards, making some dots invisible. In the same way, you will overlap their cards and change their score. So, protect your dots when possible!
Analyze, strategize, and optimize because, in Tacta, every card counts. If it is still unclear, you can give the tutorial a try. When you are ready to jump in, here is where you need to go:
https://boardgamearena.com/gamepanel?game=tacta
A huge thank you to Jason Tremblay, the game designer, and The Op Games, the publisher, for having Tacta on the platform. And thank you to BanBan, the developer, for making it shine on Board Game Arena for players everywhere to enjoy!
This was your Monday release.
Stay connected, take care and play fair…
Tacta: Semoga Titik-titik Menyertai Anda
Semuanya saling terhubung! Dalam permainan kartu yang penuh strategi ini, Anda membalik, memutar, dan membalik kartu Anda untuk menyelaraskan dan menutupi bentuk lawan dengan persegi, segitiga, dan persegi panjang yang sesuai.
Tacta adalah permainan kartu yang sangat kompetitif. Anda memegang setumpuk 18 kartu dengan satu warna. Setiap giliran, Anda harus meletakkan satu kartu di area permainan. Permainan berlanjut hingga semua pemain telah meletakkan 18 kartu mereka. Siapa pun yang memiliki titik paling banyak yang terlihat di area permainan pada akhirnya memenangkan permainan.
Titik-titik yang terlihat? Apa maksudnya? Saat Anda meletakkan kartu, kartu tersebut harus tumpang tindih setidaknya sebagian dengan kartu lain yang sudah ada di permainan. Permainan menjadi pertarungan kekuatan yang bergeser: titik-titik yang terlihat Anda (dan skor Anda) dapat ditutupi oleh lawan Anda, mencuri poin dari Anda. Tentu saja, Anda akan melakukan hal yang sama kepada mereka. Namun, jangan hanya fokus pada serangan—lindungi titik-titik Anda sendiri jika memungkinkan!
Awalnya mungkin tampak rumit, tetapi jangan khawatir, BGA hadir untuk memandu Anda melalui semua kemungkinan penempatan kartu.
Poin Anda akan datang dan pergi karena lawan Anda dapat menutupi sebagian kartu Anda, membuat beberapa titik menjadi tidak terlihat. Dengan cara yang sama, Anda akan menutupi kartu mereka dan mengubah skor mereka. Jadi, lindungi titik-titik Anda sebisa mungkin!
Analisis, susun strategi, dan optimalkan karena, dalam ** Tacta ** , setiap kartu penting. Jika masih belum jelas, Anda dapat mencoba tutorialnya. Saat Anda siap untuk mulai bermain, berikut adalah tempat yang perlu Anda kunjungi:
https://boardgamearena.com/gamepanel?game=tacta
Terima kasih sebesar-besarnya kepada Jason Tremblay, perancang gim, dan The Op Games, penerbit, karena telah menghadirkan Tacta di platform ini. Dan terima kasih kepada BanBan, pengembang, karena telah membuat gim ini bersinar di Board Game Arena agar dapat dinikmati oleh para pemain di seluruh dunia!
Ini adalah rilisan Anda hari Senin.
Tetap terhubung, jaga diri, dan bermainlah dengan sportif…
Hello friends of BGA!
We know that in the world of board games, a good "player aid" can make all the difference. Today, we are handing you a brand-new one: we are officially rolling out a massive upgrade to our Tournament Pages!
Whether you’re a Grandmaster or just here for a casual "friendly" game of Uno (we all know there is no such thing), here is what is changing:
Finally, Mobile-Friendly!
No more zooming in like you are trying to read the tiny flavor text on a Magic: The Gathering card. The tournament pages now (should) scale perfectly to your phone or tablet. Play from your couch, your bed, or while waiting for your opponent to finish their 20-minute turn.
"Rulebook" Not Required: Guided Creation
Creating a tournament used to feel like learning a heavy Eurogame without a tutorial. Not anymore! We have added guided steps and helpful hints to walk you through the setup. It is faster, smoother, and much harder to "misread the rules."
Precision Filtering (The "Power Search")
Looking for a very specific setup? Maybe a "Turn-based, 3-player, Splendor tournament for players in the 200–300 ELO range"?
- On Game Pages: Instantly find tournaments for a specific game you love.
- The Big List: Use our new filters on the tournament list page to pinpoint exactly the type of competition you are craving.
Better Support for Our "Game Masters" (Organizers)
We have upgraded the tools for tournament organizers:
- Up Front Messaging: Important organizer announcements are now displayed front-and-center.
- Organizer Profiles: Want to see what else a specific organizer is hosting? You can now view all their public events in one place.
A Note on the "First Playthrough"
This is a major change. Think of it like a 2.0 Edition of your favorite game. While we’ve done a lot of testing, some small bugs might still be lurking.
Wait, where's the "Old Version" button? Like a legacy game, we’ve made some permanent changes to the board. There is no "back to the old pages" switch. We need to move forward to keep BGA modern and fast (and we know it's not there yet ^^). We know change can be surprising, but we’re confident this is the best path for the community!
Known "Work-in-Progress": The Tournament States/Ongoing Tables view still isn't 100% polished yet. We’ve been iterating on this for such a long time (it's our own personal Campaign Mode), and we will keep polishing it with your help.
Keep it Constructive!
We want your feedback! If you find a bug or have a suggestion, please let us know.
And as a friendly reminder: keep it civil. We love constructive criticism, but inappropriate messages will be moderated. Let’s keep the "table-flipping" to a minimum so we can focus on making the site better for everyone.
Thanks for being part of the BGA family. Now, go grab your meeples and sign up for a tournament!
New Tournament Pages are here: Better, Faster, and Mobile-Friendly!
Hello friends of BGA!
We know that in the world of board games, a good "player aid" can make all the difference. Today, we are handing you a brand-new one: we are officially rolling out a massive upgrade to our Tournament Pages!
Whether you’re a Grandmaster or just here for a casual "friendly" game of Uno (we all know there is no such thing), here is what is changing:
Finally, Mobile-Friendly!
No more zooming in like you are trying to read the tiny flavor text on a Magic: The Gathering card. The tournament pages now (should) scale perfectly to your phone or tablet. Play from your couch, your bed, or while waiting for your opponent to finish their 20-minute turn.
"Rulebook" Not Required: Guided Creation
Creating a tournament used to feel like learning a heavy Eurogame without a tutorial. Not anymore! We have added guided steps and helpful hints to walk you through the setup. It is faster, smoother, and much harder to "misread the rules."
Precision Filtering (The "Power Search")
Looking for a very specific setup? Maybe a "Turn-based, 3-player, Splendor tournament for players in the 200–300 ELO range"?
- On Game Pages: Instantly find tournaments for a specific game you love.
- The Big List: Use our new filters on the tournament list page to pinpoint exactly the type of competition you are craving.
Better Support for Our "Game Masters" (Organizers)
We have upgraded the tools for tournament organizers:
- Up Front Messaging: Important organizer announcements are now displayed front-and-center.
- Organizer Profiles: Want to see what else a specific organizer is hosting? You can now view all their public events in one place.
A Note on the "First Playthrough"
This is a major change. Think of it like a 2.0 Edition of your favorite game. While we’ve done a lot of testing, some small bugs might still be lurking.
Wait, where's the "Old Version" button? Like a legacy game, we’ve made some permanent changes to the board. There is no "back to the old pages" switch. We need to move forward to keep BGA modern and fast (and we know it's not there yet ^^). We know change can be surprising, but we’re confident this is the best path for the community!
Known "Work-in-Progress": The Tournament States/Ongoing Tables view still isn't 100% polished yet. We’ve been iterating on this for such a long time (it's our own personal Campaign Mode), and we will keep polishing it with your help.
Keep it Constructive!
We want your feedback! If you find a bug or have a suggestion, please let us know.
And as a friendly reminder: keep it civil. We love constructive criticism, but inappropriate messages will be moderated. Let’s keep the "table-flipping" to a minimum so we can focus on making the site better for everyone.
Thanks for being part of the BGA family. Now, go grab your meeples and sign up for a tournament!
Stem and Branch (Thiên Can Địa Chi) is an approachable & fast playing strategy card game inspired by the animals and elements of the 60-year Eastern zodiac calendar.
The Stem and Branch cycle is represented in the 60-card deck, with each card symbolizing a year guided by a Spirit Animal and one of the Five Elements. As an Immortal, your sacred task is to nurture the Tree of Time by summoning and ascending the Spirit Animals from the Stream of Time and recording their progress in the Scroll of Time.
The cost to summon a Spirit Animal depends on its rank and Element Type, paid by using matching Animals and Elements you control. Once summoned, Animals already on the Scroll can share their Element Type, making it easier to summon and ascend more Animals.
The game ends when the Stream of Time runs out. You then add the years you gained, and the one who has the most years will be the winner.
Stem and Branch has a cooperative option for those of you who enjoy working together to strategize, solve challenges, and achieve shared goals.
Stem and Branch is available in early access on BGA starting today. Have a look at the tutorial before launching a table in solo, cooperative or competitive mode:
https://boardgamearena.com/gamepanel?game=stemandbranch
Our thanks go to Michael Orion, the game designer, and Rolling Wizards & Vietales, the publisher, for having Stem and Branch on BGA before its official release. A big thank you to duboTee and RollingWizard for the port on the platform.
This was your Wednesday release!
Immortals, as far as we know, only exist in games and movies, or do they? Either way, take care and play fair…
Batang dan Cabang: Pertarungan Zodiak
Batang dan Cabang (Thiên Can Địa Chi) adalah permainan kartu strategi yang mudah dipahami dan dimainkan dengan cepat, terinspirasi oleh hewan dan elemen dari kalender zodiak Timur 60 tahun.
Siklus Batang dan Cabang diwakili dalam dek 60 kartu, dengan setiap kartu melambangkan tahun yang dipandu oleh Hewan Roh dan salah satu dari Lima Elemen. Sebagai seorang Immortal, tugas suci Anda adalah memelihara Pohon Waktu dengan memanggil dan menaikkan Hewan Roh dari Aliran Waktu dan mencatat kemajuan mereka dalam Gulir Waktu.
Biaya untuk memanggil Hewan Roh bergantung pada peringkat dan Tipe Elemennya, yang dibayarkan dengan menggunakan Hewan dan Elemen yang sesuai yang Anda kendalikan. Setelah dipanggil, Hewan yang sudah ada di Gulungan dapat berbagi Tipe Elemennya, sehingga memudahkan untuk memanggil dan meningkatkan level lebih banyak Hewan.
Permainan berakhir ketika Aliran Waktu habis. Kemudian Anda menjumlahkan tahun yang Anda peroleh, dan orang yang memiliki tahun terbanyak akan menjadi pemenangnya.
Stem and Branch memiliki opsi kerja sama bagi Anda yang senang bekerja sama untuk menyusun strategi, memecahkan tantangan, dan mencapai tujuan bersama.
Stem and Branch tersedia ** dalam akses awal di BGA ** mulai hari ini. Lihat tutorialnya sebelum memulai permainan dalam mode solo, kooperatif, atau kompetitif:
https://boardgamearena.com/gamepanel?game=stemandbranch
Kami mengucapkan terima kasih kepada Michael Orion, sang perancang game, dan Rolling Wizards & Vietales, sang penerbit, karena telah menghadirkan Stem and Branch di BGA sebelum rilis resminya. Terima kasih banyak kepada duboTee dan RollingWizard atas porting game ini ke platform tersebut.
Ini adalah rilisan Anda hari Rabu!
Sejauh yang kita tahu, para Immortal hanya ada di game dan film, atau benarkah begitu? Apa pun itu, berhati-hatilah dan bermainlah dengan jujur…
