StarbuckThis tutorial will demonstrate a 3-player game. For this game, we will be the [red]Red[/red] player.1archivecontrol_editmode_centercomment000
StarbuckWe begin with [blue]6 Workers[/blue] in our personal supply. Workers will be used in every round to execute actions.2ruble_1000meeple_1_ff0000 2 meeple_2_ff0000 2 meeple_3_ff0000 2 meeple_4_ff0000 2 meeple_5_ff0000 2 meeple_8_ff0000 2
StarbuckWe also begin with [blue]1 Rouble[/blue]. Roubles can be used as Workers, but are spent when used. Unspent Roubles are carried over from round to round.3ruble_1000ruble_1 2
StarbuckWe are going first; let's hire this [red]Engineer[/red]. *Click* on the space with the Rouble to place our starting Rouble there and then click "Done".
!!! Every move in this game has to be committed by clicking on "Done", located at the top of the screen.
[tip] Engineers can only be hired by using Roubles; never workers.1slot_action_22010eng_3 1
Starbuck*[red]Engineer 3[/red]* has just moved to the Red player's personal supply. For the rest of the game, Red has a private action that only he may use. Nobody else may execute this action.1eng_3000eng_3 1
StarbuckGreen player has used a worker to [green]take 2 Roubles[/green] from the supply. This action is now *blocked* and nobody else may execute it for the rest of the round (not even the green player).
[tip] It's a good idea to take important actions early on, as we are blocking others from executing them.1slot_action_18000slot_action_18 3
StarbuckThese three figures indicate the turn order for this round. We go first as [red]Red[/red], [green]Green[/green] goes second, [blue]Blue[/blue] goes third.
!!! In Russian Railroads, the turn order does *NOT* change automatically at the end of each round.1head_1_ff0000000slot_order_1 1 slot_order_3 2 slot_order_2 3
StarbuckThe Blue player has placed his worker on [blue]Position #1[/blue]. This indicates he will play first in the *next* round. We have placed our worker on [red]Position #2[/red], therefore we will play second in the next round.
[tip] Going early in the round is advantageous.
!!! Placing a worker on the turn-order track counts as our action for this turn, like every other action.2slot_action_20000slot_action_21 1 slot_action_20 2
StarbuckLet's take the two Turquoise Workers to have an extra worker for this round. *Click* on the [red]2 Turquoise Workers[/red] space (we will see a one worker placed there) and then click "Done".
[tip] These workers have to be used in this round, thus they are a bit weaker than the Roubles, but still useful.1slot_action_19010slot_turq 1
StarbuckLet's advance our Industry Marker by one space. *Click* on the Industry Advancement space and then click on "Continue" on this bubble.
!!! We won't immediately see a worker on this space. Advancing pieces on our player board is a multi-step move.
[tip] The top message "You must choose an active element to complete this action", indicates that we have to click on other pieces as well.2slot_action_14000
Starbuck*Click* on the purple Industry Marker to advance it and then click "Done".
[tip] When advancing tracks or markers on our player board, we have to click on the ones we wish to move.
!!! If you get an error "This move is not authorized now", you have to click on the "Industry Advancement" action space on the main game board, as shown in the previous bubble.3industrymarker_1_ff0000010
StarbuckThe [red]Industry Marker[/red] has just moved on the "1 VP" space. At the *end of the round*, it awards the victory points of the space it's currently on (1 victory point here).1industrymarker_1_ff0000000industrymarker_1_ff0000 1
StarbuckLet's advance our black tracks. *Click* on the big horizontal space and then click on "Continue".
[tip] This space needs a single worker and can never be blocked. It may be used over and over in the same round by multiple players.
!!! There are better actions to move the black tracks, but have been already taken by the [blue]Blue[/blue] and [green]Green[/green] players.1slot_action_24000slot_action_1 2 slot_action_6 3
StarbuckWe will advance the Black Track on the [green]St. Petersburg[/green] track. *Click* on the Black Track to advance it by one space, to space #2. Then, click "Done" to commit the action.
!!! If you get an error "This move is not authorized now", you have to first click on the "One Black or Gray Track Advancement" space, on the corner of the game board.2rail_black_2_ff0000010railroad_slot_2_ff0000 3
StarbuckThe Black Track on St. Petersburg has just moved to [red]space #2[/red]. This offers no immediate advantage, but it's now closer to [blue]space #4[/blue].1rail_black_2_ff0000000rail_black_2_ff0000 1 railslot_slot_2_4_ff0000 2
Starbuck[blue]Space #4[/blue] will allow us to unlock our first [red]Advantage Token[/red] a bit later into the game.
[tip] Advantage Tokens offer very powerful moves or abilities and it's advised to aim for at least 1 or 2 in every game!2advantage_slot_2_4_ff0000000advantage_slot_2_4_ff0000 1 railslot_slot_2_4_ff0000 2
StarbuckWe have been advancing so far the black tracks. Our [red]Gray Tracks[/red] are the next level, but they are still locked (look at the padlock). Let's unlock them.
[tip] Gray tracks score more points and unlock some powerful bonuses.1rail_gray_1_ff0000000rail_gray_1_ff0000 1 rail_gray_2_ff0000 1 rail_gray_3_ff0000 1
StarbuckTo unlock them, he have to reach the [red]space #2[/red] on the [green]Trans-Siberian[/green] railroad with the black track.
!!! The symbol directly on the space (the Black Track) illustrates the requirement. The symbol below the space (the 3 Gray Tracks) illustrates the reward.2railslot_slot_1_2_ff0000000railslot_slot_1_2_ff0000 1 railroad_slot_1_ff0000 3
StarbuckJust like the last time, *click* on the big rectangle space to get one Black Track advancement; then click on "Continue".3slot_action_24000
StarbuckNow, *click* on the black track on the [green]Trans-Siberian[/green] to advance it to space #2 and then click "Done".
!!! If you get an error "This move is not authorized now", you have to first click on the "One Black or Gray Track Advancement" space, on the corner of the game board.4rail_black_1_ff0000010railroad_slot_1_ff0000 3
StarbuckNote how the [red]Gray Tracks[/red] have just appeared on just outside of each Railroad.
!!! Only Black Tracks begin on space #1. New tracks always appear outside.1rail_gray_1_ff0000000rail_gray_1_ff0000 1 rail_gray_2_ff0000 1 rail_gray_3_ff0000 1
StarbuckThe elevated [blue]turn order token[/blue] illustrates that the Blue player has just passed.
!!! Players later in turn order (not the first) earn additional points when passing.1head_1_0000ff000head_1_0000ff 2
StarbuckLet's take a Doubler now. *Click* on the "1 Doubler" space to take one and then click "Done".
[tip] Doublers increase the points earned from the Trans-Siberian Railroad.
!!! There are only 20 Doublers in the supply, and are limited!1slot_action_17010
StarbuckNote how the Doubler is immediately placed above the Trans-Siberian, from left-to-right.
[tip] Space #1 on the Tran-Siberian will score double points; we will see that in a bit.
!!! We can have up to 8 Doublers above the Trans-Siberian and may never take more than 8.1doubler_14000doubler_slot_ff0000 1
StarbuckWe have no Workers left nor Roubles to take any more actions, therefore we must pass. Click on "Pass".
[tip] We are not forced to spend all our Roubles before passing. It's worth considering passing with Roubles in hand, to conserve them for the next round.2button_pass010
StarbuckAfter all players have passed, the turn order track is re-arranged if players have put workers on the Position #1 / Position #2 spaces. In the next round, [blue]Blue[/blue] player will go first, [red]Red[/red] player will go second, [green]Green[/green] player will go third.
[tip] It's always good to begin early in the round, to take the best spots on the board!1head_1_0000ff000head_1_ff0000 1 head_1_0000ff 2 slot_order_3 3
StarbuckAfter everyone has passed, any players that have placed a worker on [blue]Position #1[/blue] or [red]Position #2[/red] will be able to move their workers to a free action space that needs a *single worker*.
[tip] The worker placed on the turn-order track is never wasted; it will be used at the end of the round.
!!! The worker on Position #2 will be moved first.2slot_action_21000slot_action_21 1 slot_action_20 2
StarbuckSince we have a [red]hired Engineer[/red], it's a good idea to use it. This Engineer provides one Black and one Gray track advancement. *Click* on the Engineer and then click on "Continue".
[tip] Hired Engineers are typically activated at the end of the round, as no other player can use them.3slot_action_eng_3000eng_3 1
StarbuckFirst, *click* on the Black Track and then on the Gray Track on the [red]Trans-Siberian[/red] to advance them by one space.
[tip] When executing multiple moves, we may always choose the order. For the purposes of this move, please do the Black Track first.
!!! If you encounter an error, click first on the Engineer #3, next to your player board.4rail_black_1_ff0000010railroad_slot_1_ff0000 1
StarbuckThis is the final state of our player board at the end of Round 1. All 3 Railroads and the Industry track will now score. Let's see a *scoring example*.1pboard_ff0000000
StarbuckEach Railroad needs a *Locomotive* to score. Players begin with the [red]Locomotive #1[/red] on the Trans-Siberian, but with no Locomotives on the St. Petersburg or Kiev tracks; note the empty dashed spaces.
[tip] No matter how advanced our Railroads may be, they won't score without Locomotives.2train_1_1000train_1_1 1 train_slot_2_ff0000 1 train_slot_3_ff0000 1
StarbuckSince the Trans-Siberian has the Locomotive #1 next to it, we will score up to [red]space #1[/red]. Further spaces will not score.
[tip] Note the red locomotive on space #1. It shows how far our Locomotive may *reach*. Here, it only reaches the first space.3rail_gray_1_ff0000000rail_gray_1_ff0000 1
StarbuckNote the scoring table on the *top-right* corner of the player board. This indicated how much a track is worth. Black Tracks are worth 0 VP (victory points), Gray Tracks are worth 1 VP.
[tip] Black Tracks are worth nothing, but are important to lay the next tracks and unlock bonuses.4pboard_ff0000000
Starbuck[red]Space #1[/red] is worth 1 VP, as there is a Gray Track there. Since we also have a [blue]Doubler[/blue] above it, it's worth double, i.e., 2 VP.5rail_gray_1_ff0000000rail_gray_1_ff0000 1 doubler_14 2
StarbuckThe Industry Track is very easy to score. Just look where the [red]Industry Marker[/red] is located and score that many VP. Here, we score 1 VP.
!!! The other two Railroads (St. Petersburg and Kiev) do not score, as they do not have a Locomotive.6industrymarker_1_ff0000000industrymarker_1_ff0000 1
StarbuckThe *Scoring Table* illustrates how many victory points (VP) each player has scored at the end of Round 1.
[tip] As we have already calculated, Red scores a total of 2 VP (Trans-Siberian) + 1 VP (Industry) = 3 VP.1archivecontrol_editmode_centercomment000
StarbuckWe will not cover the next Rounds in detail, but demonstrate a few more important aspects of the game.
!!! The game will advance a bit, until we encounter an important move. Please be patient. :-)2archivecontrol_editmode_centercomment000
StarbuckWe just used [red]Engineer #10[/red] to advance our Industry and a Black Track. This Engineer and [green]Engineer #2[/green] are two additional actions on the main board that can be executed once.
!!! They are not available for hiring in this round. Only [blue]Engineer #6[/blue], on the right, may be hired.
[tip] All Engineers slide to the right at the beginning of the Round.1eng_10000eng_10 1 eng_6 2 eng_2 3
StarbuckNote the [red]big gap on space #5[/red] of our Industry track. Our [blue]Industry Marker[/blue] cannot move past this gap; we can only advance it up to space #4 (5 VP).
!!! A *Factory* is needed to cover the gap.1factory_slot_1_ff0000000factory_slot_1_ff0000 1 industry_slot_x_1_ff0000 2 industrymarker_1_ff0000 2 industry_slot_x_4_ff0000 2 industry_slot_x_8_ff0000 2
StarbuckThe "Locomotive or Factory" action lets us take either one Locomotive *or* one Factory. *Click* on the space and then click on "Continue".
!!! We can never take both a Locomotive or a Factory with this action.2slot_action_11000
StarbuckWhen taking a new Locomotive/Factory, we must take the *lowest-numbered* train from the supply. Thus, the #2 must be taken.
[tip] Trains are double-sided; the front side displays the Locomotive #2, the back side displays the Factory #2. Train #2 may be used as either a Locomotive or a Factory (but not as both).3train_2_2000train_2_2 1
Starbuck*Click* on the space #5 (first gap) of the Industry track to place the Factory, then click "Done".
[tip] Every Factory gives a beneficial award when activated. Different-numbered factories award different benefits.
!!! If you encounter an error, click first on the "Locomotive or Factory" action space. Factories must be filled from left-to-right.4factory_slot_1_ff0000010factory_slot_1_ff0000 1
StarbuckWe have just purchased our first Factory, well done! At this point, we have covered almost every aspect needed to play the game!
!!! The game will now skip to the end of Round 2. We will conclude our tutorial in Round 3, where a final important move will be demonstrated: unlocking Advantage Tokens. Please, be patient. :-)1archivecontrol_editmode_centercomment000
StarbuckRound 2 has just ended. Note that we still score only [red]space #1[/red] on the Trans-Siberian, as we still have Locomotive #1. Space #2 is *not* scored, thus we only gained 2 VP, just like in the last Round.
[tip] Even if the Gray Track is now on space #2, we consider that space #1 has still a Gray track on it.1railslot_slot_1_1_ff0000000train_1_1 1 railslot_slot_1_1_ff0000 1
StarbuckIt's time to unlock our first [red]Advantage Token[/red].
[tip] Advantage Tokens are great, as they provide stellar benefits.
!!! This will be a complicated move, so please follow the bubbles step-by-step.1advantage_slot_2_4_ff0000000advantage_slot_2_4_ff0000 1
StarbuckThe Black Track is already on [red]space #4[/red] of the St. Petersburg track. To unlock the advantage, the black track is not enough; we still need a *Locomotive* that reaches space #4 (Locomotive #4 or higher).
!!! Note the "+ train" symbol on the space. It's more clear on [green]space #6[/green] of the same track.
[tip] Locomotives lower than #4 are not very useful on St. Petersburg.2rail_black_2_ff0000000rail_black_2_ff0000 1 railslot_slot_2_6_ff0000 3
StarbuckHowever, the lowest locomotive is [blue]Locomotive #3[/blue]; it has to be taken first, before [red]Locomotive #4[/red]. Since there is only *one #3 left*, we will do something else.3train_3_3000train_4_1 1 train_3_3 2
StarbuckThe "Locomotive and Factory" space is an expensive action, requiring 3 Workers, but lets us take a Factory *and* a Locomotive. *Click* on this space and then click "Continue".
!!! We cannot take 2 Locomotives or 2 Factories; only 1 + 1.
[tip] We can choose the order, if it matters, as we will see in a bit.4slot_action_13000
StarbuckSince there is only a single train #3 left, we will *first* take this as a Factory, unlocking the #4 to be taken as a Locomotive. Please click on "Continue".
[tip] Since we can choose the order, it makes sense to turn train #3 as a Factory and train #4 as a Locomotive.5train_3_3000
Starbuck*Click* on this gap to turn train #3 to a [red]Factory[/red]. Then click on "Continue".
!!! There is no need to click on train #3 first, as it's the only eligible Factory to be taken.6factory_slot_2_ff0000000factory_slot_2_ff0000 1
StarbuckNow *click* on the empty space left of "St. Petersburg" to place the Locomotive #4 here. Then click on "Continue".7train_slot_2_ff0000000
StarbuckTa-da! An [red]Advantage Token[/red] has just been unlocked, as we have reached space #4 with *both* the Black Track and a Locomotive.8advantage_slot_2_4_ff0000000advantage_slot_2_4_ff0000 1
StarbuckWhen unlocking an [red]Advantage Token[/red] we may choose any one that we like! You may hover your mouse above them to take a look at what they do.
*Click* on the last Advantage Token ("Advantage Card and End-Bonus Card"); it will move below space #4. Then click on "Continue".
[tip] The heart of the game is making effective combos by unlocking the right Advantage Tokens at the right time!9advantage_7_ff0000000advslot_slot_ff0000 1
StarbuckYou can see that this action starts to get complicated; the table on the top summarizes every move that we have taken within this action.
[tip] Winning the game will involve preparing and executing mega-turns such as this one.10breadcrumbs000
StarbuckThis Advantage Token gives us:
1) An Advantage Card, with an awesome bonus for the rest of the game.
2) An End-Game Scoring card, that will score many points at the end of the game.
*Click* on the "Advantage Card" on the table and then click "Continue".
[tip] This usually will be the first Advantage Token we will unlock.
!!! The Advantage Card must be chosen first.11op_u_1000
StarbuckThese are the 5 available Advantage Cards; each player may take only one during the game. You may hover your mouse on each Card to see the bonus it offers.
To commit this action, *click* on the "Engineer and Rouble Advantage Card" and then click "Done".
[tip] The Advantage Cards can also be found at the bottom of the screen.12button_advbonus_2010
Starbuck8 End-Game Bonus cards cards are randomly chosen at the beginning of the game (out of 10). These cards usually score between 20-30 VP at the end of the game, based on our progress. You may hover your mouse over them to take a quick look.
Please click on "Continue" on this blubble.
[tip] It is strongly advised to take at least one End-Game Bonus card during the game!1maintitlebar_content000
StarbuckGame-play continues until the last round of the game. We can see on the main board that [red]4 Rounds are left[/red] to end the game. Players score points from their boards at the end of each Round, as we've previously seen.2slot_eng_4000slot_eng_4 1
StarbuckAt the end of the game, the player with the most Engineers scores 40 VP; the second player with the most ones scores 20 VP. Players also score their End-Game Bonus Cards that we just illustrated.
!!! In case of a tie, the highest-numbered engineer breaks the tie.
[tip] 40 VP seem a lot, but the average winning scores are usually between 300-400.3slot_eng_0000slot_eng_0 1
StarbuckThis concludes our tutorial! There are a couple of minor details that we have not covered, but you should now be ready to dive in your first game and explore it on your own! Have fun! 4archivecontrol_editmode_centercomment000
Starbuck
... sekarang anda siap untuk permainan pertama anda!