Please Don't Burn My Village
Seekor naga yang menakutkan mengancam akan membakar semua desa di kerajaan! Untungnya naga itu rakus, jadi jika kamu bisa menyuapnya dengan harta karun dari medan perang seperti kapak barbar atau bulu phoenix, kamu mungkin bisa membujuknya untuk menyelamatkan desamu. Sayangnya, penduduk desa lain di kerajaan memiliki ide yang sama...
Dalam Please Don't Burn My Village!, yang berlatar dunia Castle Panic, kamu harus menyuap dengan harta yang tepat pada waktu yang tepat untuk menjaga perhatian naga — sambil membeli harta di pasar gelap dan mengutuk harta milik penduduk desa lainnya. Ketika tidak ada harta yang tersisa, naga akan membakar semua desa kecuali satu. Akankah desamu menjadi satu-satunya yang selamat?
Secara lebih rinci, pemain memegang sejumlah kartu harta karun yang dapat mereka gunakan untuk 1) menyuap naga, 2) membeli lebih banyak kartu harta karun dari pasar gelap, atau 3) mengambil kartu harta karun. Ketika mereka menyuap naga, mereka meletakkan kartu-kartu tersebut dalam beberapa set di depan mereka, memindahkan token ke atas nilainya untuk keuntungan naga, dan membagikan lebih banyak kartu ke pasar gelap.
Jika mereka memilih untuk membeli di pasar gelap, mereka membayar dari tangan mereka sejumlah kartu yang tertera di kios pasar gelap, mengambil kartu dari kios tersebut ke tangan mereka, dan memindahkan satu harta karun yang menguntungkan naga yang sesuai dengan salah satu kartu yang mereka gunakan untuk membeli kartu mereka. Jumlah langkah yang ditempuh pemain dengan memindahkan token ke atas (saat menyuap naga) atau ke bawah (saat membeli di pasar gelap) sama dengan jumlah kartu yang dimainkan. Jika pemain tidak ingin memengaruhi nilai yang menguntungkan naga atau kehabisan kartu, mereka dapat mengambil kartu.
Permainan ini menampilkan akhir yang menguji keberuntungan: setiap kali seseorang menyuap naga, kartu dibalik dan ditempatkan di ruang pasar gelap sampai kartu yang cocok atau kartu liar terungkap. Ketika tidak ada kartu yang ditemukan dan dek habis, permainan berakhir, permainan berhenti, dan pemain menambahkan kartu apa pun di tangan mereka ke suap yang cocok dengan kartu yang sebelumnya mereka mainkan. (Pemain tidak dapat menambahkan kartu liar dan jenis harta karun baru pada saat ini.) Kemudian mereka menjumlahkan total nilai suap mereka, dengan setiap kartu bernilai sesuai nilainya untuk keuntungan naga. Kartu liar dan kartu harta karun yang tidak dimainkan bernilai -1 hingga -4 poin. Pemain dengan skor tertinggi menang, menyelamatkan desa mereka dari bencana. Siapa yang dapat mengatur waktu suap mereka dengan sebaik-baiknya untuk memastikan harta karun mereka paling dihargai oleh naga ketika permainan berakhir?
Jumlah pemain: 2 - 5
Durasi permainan: 13 mn
Kompleksitas: 1 / 5
Mainkan Please Don't Burn My Village dan 1287 permainan lainnya online.
Tidak perlu unduh - bermain langsung dari web browser anda.
Dengan teman-teman Anda dan ribuan pemain dari seluruh dunia.
Gratis.
Mainkan Please Don't Burn My Village dan 1287 permainan lainnya online.
Tidak perlu unduh - bermain langsung dari web browser anda.
Dengan teman-teman Anda dan ribuan pemain dari seluruh dunia.
Gratis.
Rangkuman peraturan
How to Play
On your turn, perform one of the following actions:
- Bribe the Dragon (3 steps)
- Visit the Black Market (2 steps)
- Draw 1 card
Bribe the Dragon
Maybe he’ll spare us for a pile of Magic Scrolls?
Step 1: Make the Bribe
Choose 1 or more Treasure cards of the same type (plus any Wilds) from your hand to offer the Dragon. You may make a new Bribe OR add to an existing Bribe.
Wild cards CANNOT be played on their own as a new Bribe. They must be played with at least 1 Treasure card. Wild cards CAN be added to an already existing Bribe on their own.
Step 2: Gain the Dragon's Favor
The Dragon is pleased, and your Treasure increases in value.
- The Treasure token matching the Treasure card you played moves one space to the right for every card you used (including Wilds) to make a Bribe.
- Treasure tokens you pass are moved down to make room.
- A Treasure token can never go beyond the 4 space. If you Bribe with the Treasure type already in the 4 space, the Treasure token does not move.
Step 3: Refill the Black Market
- Cards are dealt from the deck into the Market Stalls.
- The first Treasure is added to the 3 Market Stall, the second to the 2 Market Stall, and so on.
- After placing a Treasure in the 0 Market Stall, the next Treasure card will start the line over in the 3 Market Stall, then the 2 Market Stall, and so on.
- Treasures will be placed like this until either a card matching the Treasure card you played in your Bribe OR a Wild card is placed in a Market Stall.
- If the deck runs out before a matching Treasure card (or Wild card) is turned over, the game ends.
Visit the Black Market
It’s a deal too good to pass up!
Step 1: Buy Treasure Cards
You can visit the Black Market to buy more Treasure cards and curse a Treasure token to reduce its value.
- Decide which Market Stall you would like to buy cards from.
- Discard the number of cards from your hand equal to the cost shown on the chosen Market Stall.
- You may discard Treasure cards of any type to pay the cost. They do not need to be all the same.
- You can discard Wild cards to count towards that total, but you can never discard ONLY Wild cards. You must discard at least 1 Treasure card.
- Take all the cards from the Market Stall and add them to your hand.
- Cards in the 0 Market Stall may be taken for free without discarding any cards, as they have no cost.
- There is no limit to the number of cards you may have in your hand.
Step 2: Curse a Treasure
- Select a Treasure card you discarded (not a Wild) to be cursed.
- Move that Treasure token down 1 space to the left in the Dragon's Favor for every card you discarded. This decreases the value of that Treasure.
- Treasure tokens you pass are moved up to make room.
- If you choose the cards in the 0 Market Stall, you do not curse a Treasure token because no cards were paid.
- Unlike when making a Bribe, you CANNOT discard more cards than the cost of the cards you are buying.
Draw 1 Card
Maybe we can find something good lying around?
- Instead of Making a Bribe or Visiting the Black Market, you may draw the top card of the deck and add it to your hand.
- There is no limit to the number of cards you may have in your hand.
- Drawing the last card from the deck does not end the game.
- If the deck is empty before you choose this action, the game ends.
Game End
The game does not end immediately when the deck is empty. Instead, it ends when you would draw a card, but cannot do so.
- Once the game ends, Treasure cards in your hand matching Bribes you have already made will be added to your bribes.
- Any Treasure cards you haven't used in Bribes will stay in your hand.
- Wild cards will stay in your hand.
Scoring
- Every card in a Bribe is worth the value shown for the matching Treasure token in the Dragon's Favor.
- For every Treasure card left in your hand, you lose the value shown for the matching Treasure token in the Dragon’s Favor.
- For every Wild card left in your hand, you lose 2 points.
- The player with the highest score will have their village spared and is the winner!
- In case of a tie, the player who has the most cards of the highest value Treasure token is the winner.
- If still tied, the player with the most cards of the next value to the left in the Dragon's Favor wins, and so on.
