#156431: "Ideas for El Paso stats"
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Detil Deskripsi
-
• Mohon salin/tempel pesan error yang Anda lihat di layar, jika ada.
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... -
• Mohon jelaskan apa yang ingin Anda lakukan, apa yang kemudian Anda lakukan, dan apa yang terjadi
• Apa browser yang Anda gunakan?
Google Chrome v131
-
• Harap salin/tempel teks yang ditampilkan dalam bahasa Inggris alih-alih bahasa anda. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. apakah teks ini tersedia dalam translation system? jika iya, itu bisa diartikan lebih dari 24 jam
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... • Apa browser yang Anda gunakan?
Google Chrome v131
-
• Tolong jelaskan saran Anda secara tepat dan ringkas sehingga semudah mungkin untuk memahami apa yang Anda maksud.
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... • Apa browser yang Anda gunakan?
Google Chrome v131
-
• Apa yang tampil di layar ketika Anda tidak dapat berjalan (Layar kosong? Hanya tampil sebagian antar-muka? Pesan error?)
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... • Apa browser yang Anda gunakan?
Google Chrome v131
-
• Bagian mana dari peraturan yang tidak diterapkan dengan tepat oleh BGA
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... -
• Apakah kesalahan peraturan dapat dilihat dari ulangan permainan? Jika ya, pada langkah ke berapa?
• Apa browser yang Anda gunakan?
Google Chrome v131
-
• Aksi permainan apa yang ingin Anda lakukan?
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... -
• Apa yang Anda coba lakukan untuk memunculkan aksi permainan ini?
-
• Apa yang terjadi ketika Anda melakukannya (pesan error, pesan status permainan, ...)?
• Apa browser yang Anda gunakan?
Google Chrome v131
-
• Pada langkah ke berapa masalah tersebut muncul (apa petunjuk permainan saat itu)?
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... -
• Apa yang terjadi ketika Anda mencoba untuk melakukan aksi permainan (pesan error, pesan status permainan, ...)?
• Apa browser yang Anda gunakan?
Google Chrome v131
-
• Mohon jelaskan masalah tampilannya. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... • Apa browser yang Anda gunakan?
Google Chrome v131
-
• Harap salin/tempel teks yang ditampilkan dalam bahasa Inggris alih-alih bahasa anda. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. apakah teks ini tersedia dalam translation system? jika iya, itu bisa diartikan lebih dari 24 jam
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... • Apa browser yang Anda gunakan?
Google Chrome v131
-
• Tolong jelaskan saran Anda secara tepat dan ringkas sehingga semudah mungkin untuk memahami apa yang Anda maksud.
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... • Apa browser yang Anda gunakan?
Google Chrome v131
Laporkan riwayat
me too.
Looking forward to seeing stats implementations!
1)
# of turns should be (despite of chose objective card):
RTTN 15, Nephaste 15
but in the statistics it shows:
RTTN 14, Nephaste 14
2) usage of Building A is equals to the number of deliverys.
# of uses of building A
RTTN 6, Nephaste 5
but in the statistics it shows:
RTTN 6, Nephaste 6
@firgon
1)
# of turns should be (despite of chose objective card):
RTTN 15, Nephaste 15
but in the statistics it shows:
!!!!!!
RTTN 13, Nephaste 14
!!!!!!
2) usage of Building A is equals to the number of deliverys.
# of uses of building A
RTTN 6, Nephaste 5
but in the statistics it shows:
RTTN 6, Nephaste 6
@firgon
Perhaps rephrase delivery in the stats to "Disks placed" then ?
I think it would make more sense to use a '-' only for building that were not available during the game (wrong a/b side).
- how many times we uses train 1,2,3,4.
Not sure if its worth it to split between 1,2,3,4 and 1*,2*,3*,4*
total vp.
money earned.
money spent in total.
money spent on train action
money spent on building.
money spent on cowbuying.
number of worker used.(total+4kinds of workers.)
number of worker trashed(total+4kinds of workers.)
Tambahkan hal lain di laporan ini
- ID meja / nomor langkah lainnya
- Apakah F5 menyelesaikan masalah?
- Apakah masalah tersebut telah muncul beberapa kali? Setiap kali? Tidak tentu?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
