#52109: "Disruption comm countdown misleading on task selection. "
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Detil Deskripsi
• Mohon salin/tempel pesan error yang Anda lihat di layar, jika ada.
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Mohon jelaskan apa yang ingin Anda lakukan, apa yang kemudian Anda lakukan, dan apa yang terjadi
• Apa browser yang Anda gunakan?
Google Chrome v95
• Harap salin/tempel teks yang ditampilkan dalam bahasa Inggris alih-alih bahasa anda. Jika Anda memiliki screenshot bug ini (disarankan), Anda dapat menggunakan Imgur.com untuk menguploadnya dan memberi tautannya di sini.
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• apakah teks ini tersedia dalam translation system? jika iya, itu bisa diartikan lebih dari 24 jam
• Apa browser yang Anda gunakan?
Google Chrome v95
• Tolong jelaskan saran Anda secara tepat dan ringkas sehingga semudah mungkin untuk memahami apa yang Anda maksud.
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Apa browser yang Anda gunakan?
Google Chrome v95
• Apa yang tampil di layar ketika Anda tidak dapat berjalan (Layar kosong? Hanya tampil sebagian antar-muka? Pesan error?)
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Apa browser yang Anda gunakan?
Google Chrome v95
• Bagian mana dari peraturan yang tidak diterapkan dengan tepat oleh BGA
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Apakah kesalahan peraturan dapat dilihat dari ulangan permainan? Jika ya, pada langkah ke berapa?
• Apa browser yang Anda gunakan?
Google Chrome v95
• Aksi permainan apa yang ingin Anda lakukan?
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Apa yang Anda coba lakukan untuk memunculkan aksi permainan ini?
• Apa yang terjadi ketika Anda melakukannya (pesan error, pesan status permainan, ...)?
• Apa browser yang Anda gunakan?
Google Chrome v95
• Pada langkah ke berapa masalah tersebut muncul (apa petunjuk permainan saat itu)?
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Apa yang terjadi ketika Anda mencoba untuk melakukan aksi permainan (pesan error, pesan status permainan, ...)?
• Apa browser yang Anda gunakan?
Google Chrome v95
• Mohon jelaskan masalah tampilannya. Jika Anda memiliki screenshot bug ini (disarankan), Anda dapat menggunakan Imgur.com untuk menguploadnya dan memberi tautannya di sini.
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Apa browser yang Anda gunakan?
Google Chrome v95
• Harap salin/tempel teks yang ditampilkan dalam bahasa Inggris alih-alih bahasa anda. Jika Anda memiliki screenshot bug ini (disarankan), Anda dapat menggunakan Imgur.com untuk menguploadnya dan memberi tautannya di sini.
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• apakah teks ini tersedia dalam translation system? jika iya, itu bisa diartikan lebih dari 24 jam
• Apa browser yang Anda gunakan?
Google Chrome v95
• Tolong jelaskan saran Anda secara tepat dan ringkas sehingga semudah mungkin untuk memahami apa yang Anda maksud.
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Apa browser yang Anda gunakan?
Google Chrome v95
Laporkan riwayat
When playing, the countdown counts the number of tricks. So intuitively it makes sense to look at that number, and take that as the number of tricks you need to play before you can comm. As it is now, it seemingly considers the task selection to be a trick on it's own. Which is clearly is not.
Additionally, the countdown, which is not there in non-disr. missions, clearly implies a deviation from regular rules. Task selection however, is no different during disruption. In any other mission, you would also not be able to comm during/before selecting tasks. Counting it it in the countdown seems meaningless then.
In summary: Intuitively, it makes sense to think of the countdown as counting down number of tricks left to play. As it is now, however, task selection is counted, increasing it by 1. This means the number counting down doesn't correspond to tricks, and neither does it correspond to number of comms missed (task selection had no comm to take away). Making it ultimately arbitrary and misleading to include it in the countdown.
Tambahkan hal lain di laporan ini
- ID meja / nomor langkah lainnya
- Apakah F5 menyelesaikan masalah?
- Apakah masalah tersebut telah muncul beberapa kali? Setiap kali? Tidak tentu?
- Jika Anda memiliki screenshot bug ini (disarankan), Anda dapat menggunakan Imgur.com untuk menguploadnya dan memberi tautannya di sini.