treos
Pada suatu malam badai, tersebar rumor tentang ramuan keberuntungan yang dapat dibeli seharga 20 koin emas di pasar gelap di Treos. Karena nasib buruk Anda telah berlangsung cukup lama, Anda memutuskan untuk mengambil risiko. Wilayah itu luas, hutannya gelap, dan jalanannya berbahaya. Namun, kurir membayar mahal, jadi Anda berani keluar dari tembok pelindung kota Anda...
Kedengarannya seperti kilas balik ke Abad Pertengahan? Nah, masuklah dan cari tahu...
Kumpulkan koin emas, hadapi gerombolan perampok untuk mengalahkan pesaing Anda, dan jelajahi pelosok-pelosok wilayah menggunakan rune. Setiap langkah yang Anda ambil harus direncanakan dengan baik. Lawan-lawan Anda akan terus mengejar Anda! Lagi pula, siapa yang tahu berapa banyak ramuan yang masih ada? Siapa pun yang berhasil mengumpulkan 20 koin emas paling cepat, memenangkan permainan.
Jumlah pemain: 2 - 4
Durasi permainan: 47 mn
Kompleksitas: 3 / 5
Mainkan treos dan 934 permainan lainnya online.
Tidak perlu unduh - bermain langsung dari web browser anda.
Dengan teman-teman Anda dan ribuan pemain dari seluruh dunia.
Gratis.
Mainkan treos dan 934 permainan lainnya online.
Tidak perlu unduh - bermain langsung dari web browser anda.
Dengan teman-teman Anda dan ribuan pemain dari seluruh dunia.
Gratis.
Rangkuman peraturan
Welcome on Treos!!
Head out and explore the world: complete quests and side quests to collect enough gold faster than the others. The first player to collect 20 gold wins the game.
Sunrise: Planning
Each player draws 5 cards from their deck and assigns them face down: One on the bid space: the higher the card number on the bottom left of the card you place there, the earlier you will move during this round. Three on the 3 different day turns: considering the movement options on the cards they place there. The last card may be replaced on top of their card deck or discarded.
Players also place an intrigue marker face down on each of the 3 movement cards (NB: on this bga adaptation, you just have to choose a space for the "move highwayman token").
Morning, Midday, Evening: movement
According to their turn order markers, each player takes one turn: reveal the movement card and the intrigue marker and then move accordingly the pawn and (if a move highwayman token has been revealed) one highwayman.
Reaching new places:
Town
Complete a quest, take a new quest card (if you have a free space for it).
Fort
Get the fort's weapon, if you don't already have it (triggers character-specific power).
Inn
Get a side quest.
Secret Place
Reveal the power of the secret place: get a movement card, get a side quest, or open a Portal
Portal
Free move to another portal
Sundown: clean-up
All players discard their cards into their respective discard pile. An Event is revealed, providing a special rule for the next turn.