*It's been a rough year.
*For everyone, worldwide. And it still is.
During this strange time we welcomed more and more players from all around the globe, more developers, more publishers and, overall, more games.
We would like to send our warmest thanks to all of our Premium users: you're not only helping support the infrastructure, but also publishers and game designers from anywhere in the world.
Also, we received many emails telling us about how Board Game Arena helped many people stay sane while in lock-down. To play with friends, family, relatives...
*We keep thinking about all of these messages. And we're thankful to all of the people helping us in here.
It's also a curious time, since having close to **5M player accounts **on BGA isn't something easy to manage. But our small team is on it, 24h a day, 7 days a week, to keep things as enjoyable as we can.
We're improving, tinkering, ding-a-ling every part of the website.
It's not perfect, but we try to improve it: next year could bring some new things to BGA, and a lot of improvements are in progress.
We expect you to be able to witness and enjoy all of this next year.
**But for now, we're close to end this one, since tomorrow we'll be in December.
**
As the year was hard, we wanted to thank you for playing on BGA and supporting us.
We have more publishers joining BGA every day, as well as developers.
And we just can't keep the usual Wednesday Release schedule.
Not that we're missing games, but actually the opposite: we have a lot, and we need to release more of them!
That's why we came up with a simple idea: Like an advent calendar, let's make this one an
"OPUS MAGNUM CALENDAR".
Opus Magnum is Latin for Masterpiece. Could also be used as "Work well done".
We pushed our team to the limit, with the help of our developers, to bring you a special FULL month of NEW games.
How ?
Starting from today, you might have seen a new block below the headline blocks on our home page:
A December 2020 Calendar.
Each days of December, you'll be able to click the daily gift that will show you our release of the day.
Yes.
ONE New Game Release EACH DAY. For 31 Days.
That's 31 Games for December.
From classics to novelties, indies to famous titles, you'll have a new game to discover each time the moon rises (on Paris time).
You'll be able to click on the calendar to see the new games, and you'll also be able to find the releases listed in this post.
But we added a small feature on the calendar: if you come each day to click on the daily gift, you'll get a Trophy as a reward depending on how many days you were able to do so in a row.
That's a way for us to know what has been seen, what has been clicked, and a way to know if that kind of idea can be used on front page to offer more things, later.
*So, for now, here are the games released (the list will be updated daily):
1st December release:
Thurn & Taxis, 2006 Spiel des Jahres, designed by
Andreas Seyfarth & Karen Seyfarth and developed for BGA by Volker78 & tutchek
2nd December release:
Welcome to AND Welcome to VEGAS, designed by
Alexis Allard & Benoît Tupin and developed for BGA by Tisaac & JustinFernal
3rd December release:
99, from
public domain and developed for BGA by QuasarDuke
4th December release:
Flaming Pyramids, designed by
Norbert Abel and developed for BGA by DrNob
5th December release:
Small Islands, designed by
Alexis Allard and developed for BGA by Galeelox
6th December release:
Map Maker, designed by
Louis Lafair, Joshua Lafair, Becca Lafair and developed for BGA by gkz
7th December release:
Solo Whist, from
Public Domain and developed for BGA by Jimblefredberry
8th December release:
Kami, adapted from
Goïta Shogi and developed for BGA by LeSteffen
9th December release:
Luxor, from
Rüdiger Dorn and developed for BGA by Cpasbanal
10th December release:
Hungarian Tarokk, from
Public Domain and developed for BGA by LaszloK
11th December release:
Cacao, from
Phil Walker-Harding and developed for BGA by ExtraPaul
12th December release:
Piraten Kapern, from
Haim Shafir and developed for BGA by VinceS
13th December release:
Off the Rails, from
Andrew Platt, Stuart Platt and developed for BGA by paramesis
14th December release:
Connect 6, from
Professor I-Chen Wu and developed for BGA by VinceS
15th December release:
Spades, from
Public Domain and developed for BGA by VinceS
16th December release:
Saint Petersbug, from
Bernd Brunnhofer and developed for BGA by Marcuda
17th December release:
Cribbage, from
Sir John Suckling and developed for BGA by MikeIsHere
18th December release:
Yokai, from
Julien Griffon and developed for BGA by Galeelox
19th December release:
Quantik, from
Nouri Khalifa and developed for BGA by lyconide
20th December release:
Nanga Parbat, from
Steve Finn and developed for BGA by jonsmiley
21th December release:
Oh-Seven, from
Alex Weldon and developed for BGA by Xom
22th December release:
Bandido, from
Martin Nedergaard Andersen and developed for BGA by Harkle & ophelopède
23th December release:
Concept, from
Gaëtan Beaujannot & Alain Rivollet and developed for BGA by Tisaac
24th December release:
Haiclue, from
Will Leaf and developed for BGA by Volker78
25th December release:
Via Magica, from
Paolo Mori and developed for BGA by CuriousTerran
26th December release:
Martian Dice, from
Scott Almes and developed for BGA by KuWizard
27th December release:
Dungeon Roll, from
Chris Darden and developed for BGA by MGoulet
28th December release:
Con Sonar!, from
Christian Boutin and developed for BGA by Feunisher
29th December release:
Big Time Soccer, from
Andrew S. Fischer and developed for BGA by DrKarotte
30th December release:
Forbidden Island, from
Matt Leacock and developed for BGA by jeffdi
31th December release:
Klaverjassen, a popular traditional four player trick-tacking card game in the Netherlands,
developed for BGA by wolmot.
Please don't forget that you can report any issues or bugs through our BUG REPORT form, at the bottom of the website. You'll get in touch directly with the developers and that way, they can fix issues quickly. But don't forget to read the games rules before 😉
We're really waiting on your feedback about this special event, that is a way to thank all of our members who are making BGA the world's #1 place to play boardgames.
If you want to help furthermore publishers and game designers, don't forget that you can also buy the real games from many shops around the world, in your area. If you enjoy them, that's also a good way to reward them.
*We would like to thanks all our partners for their efforts during this year.
The best is yet to come.
And next year, we're expecting to continue offering you the best we can.
Take care and... play fair!*
Ian, Greg, Emmanuel and Jurica.
BGA Team.
Opus Magnum December: Mari akhiri tahun ini dengan indah, bersama.
Ini tahun yang berat.
Untuk semua orang, di seluruh dunia.
Dan itu masih.
Selama waktu yang aneh ini kami menyambut semakin banyak pemain dari seluruh dunia, lebih banyak pengembang, lebih banyak penerbit, dan, secara keseluruhan, lebih banyak game.
Kami ingin menyampaikan terima kasih yang sebesar-besarnya kepada semua pengguna Premium kami: Anda tidak hanya membantu mendukung infrastruktur kami, tetapi juga para penerbit dan desainer game dari seluruh dunia.
Selain itu, kami menerima banyak email yang memberi tahu kami tentang bagaimana Board Game Arena membantu banyak orang tetap waras saat mengalami lock-down.
Untuk bermain dengan teman, keluarga, kerabat ...
Kami terus memikirkan semua pesan ini.
Dan kami berterima kasih kepada semua orang yang membantu kami di sini.
Ini juga waktu yang aneh, karena memiliki hampir 5 juta akun pemain di BGA bukanlah sesuatu yang mudah untuk dikelola.
Tapi tim kecil kami melakukannya, 24 jam sehari, 7 hari seminggu, untuk menjaga agar semuanya tetap menyenangkan semampu kami.
Kami meningkatkan, mengutak-atik, memperbaiki setiap bagian situs web.
Ini tidak sempurna, tetapi kami mencoba untuk memperbaikinya: tahun depan dapat membawa beberapa hal baru ke BGA, dan banyak perbaikan sedang berlangsung.
Kami berharap Anda bisa menyaksikan dan menikmati semua ini tahun depan.
Tapi untuk saat ini, kami hampir mengakhiri yang ini, karena besok kami akan berada di bulan Desember.
Karena tahun ini sulit, kami ingin berterima kasih karena telah bermain di BGA dan mendukung kami.
Kami memiliki lebih banyak penerbit yang bergabung dengan BGA setiap hari, serta pengembang.
Dan kami tidak bisa menjaga jadwal Rilis Rabu yang biasa.
Bukan karena kami melewatkan game, tetapi sebenarnya sebaliknya: kami memiliki banyak, dan kami perlu merilis lebih banyak game!
Itulah mengapa kami mendapatkan ide sederhana: Seperti kalender kedatangan, mari kita buat yang ini
"OPUS MAGNUM CALENDAR".
Opus Magnum adalah bahasa Latin untuk Karya.
Bisa juga digunakan sebagai "Bekerja dengan baik".
Kami mendorong tim kami hingga batasnya, dengan bantuan pengembang kami, untuk memberikan Anda game BARU selama sebulan PENUH.
Bagaimana caranya?
Mulai hari ini, Anda mungkin telah melihat blok baru di bawah blok judul di beranda kami:
Kalender Desember 2020.
Setiap hari di bulan Desember, Anda dapat mengklik hadiah harian yang akan menunjukkan rilis kami hari itu.
Iya.
SATU Game Baru Rilis SETIAP HARI. Selama 31 Hari.
Itu 31 Game untuk Desember.
Dari klasik hingga kebaruan, indie hingga judul terkenal, Anda akan memiliki permainan baru untuk ditemukan setiap kali bulan terbit (pada waktu Paris).
Anda dapat mengklik kalender untuk melihat game baru, dan Anda juga dapat menemukan rilis yang tercantum di posting ini.
Tetapi kami menambahkan fitur kecil di kalender: jika Anda datang setiap hari untuk mengeklik hadiah harian, Anda akan mendapatkan Trofi sebagai hadiah tergantung pada berapa hari Anda dapat melakukannya berturut-turut.
Itulah cara bagi kami untuk mengetahui apa yang telah dilihat, apa yang telah diklik, dan cara untuk mengetahui apakah gagasan semacam itu dapat digunakan di halaman depan untuk menawarkan lebih banyak hal, nanti.
Jadi, untuk saat ini, berikut adalah game-game yang dirilis (daftarnya akan diperbarui setiap hari):
Rilis 1 Desember:
Thurn & Taxis, 2006 Spiel des Jahres, dirancang oleh
Andreas Seyfarth & Karen Seyfarth dan dikembangkan untuk BGA oleh Volker78 & tutchek
Rilis 2 Desember:
Selamat datang di DAN Selamat datang di VEGAS,, dirancang oleh
Alexis Allard & Benoît Tupin dan dikembangkan untuk BGA oleh Tisaac & JustinFernal
Rilis 3 Desember:
***
Rilis 4 Desember:
***
Rilis 5 Desember:
***
Rilis 6 Desember:
***
Rilis 7 Desember:
***
Rilis 8 Desember:
***
Rilis 9 Desember:
***
Rilis 10 Desember:
***
Rilis 11 Desember:
***
Rilis 12 Desember:
***
Rilis 13 Desember:
***
Rilis 14 Desember:
***
Rilis 15 Desember:
***
Rilis 16 Desember:
***
Rilis 17 Desember:
***
Rilis 18 Desember:
***
Rilis 19 Desember:
***
Rilis 20 Desember:
***
Rilis 21 Desember:
***
Rilis 22 Desember:
***
Rilis 23 Desember:
***
Rilis 24 Desember:
***
Rilis 25 Desember:
***
Rilis 26 Desember:
***
Rilis 27 Desember:
***
Rilis 28 Desember:
***
Rilis 29 Desember:
***
Rilis 30 Desember:
***
Rilis 31 Desember:
***
Harap jangan lupa bahwa Anda dapat melaporkan masalah atau bug apa pun melalui formulir LAPORAN BUG kami, di bagian bawah situs web.
Anda akan menghubungi langsung pengembang dan dengan begitu, mereka dapat memperbaiki masalah dengan cepat.
Namun jangan lupa untuk membaca aturan game sebelumnya
Kami benar-benar menunggu tanggapan Anda tentang acara khusus ini, itulah cara untuk berterima kasih kepada semua anggota kami yang menjadikan BGA tempat # 1 dunia untuk bermain game papan.
Jika Anda ingin membantu penerbit dan desainer game lebih lanjut, jangan lupa bahwa Anda juga dapat membeli game asli dari banyak toko di seluruh dunia, di daerah Anda.
Jika Anda menikmatinya, itu juga cara yang baik untuk memberi mereka penghargaan.
Kami ingin mengucapkan terima kasih kepada semua mitra kami atas upaya mereka selama tahun ini.
Yang terbaik masih akan datang.
Dan tahun depan, kami berharap dapat terus menawarkan yang terbaik untuk Anda.
Hati-hati dan ...
bermain adil!
Ian, Greg, Emmanuel dan Jurica.
Tim BGA.